2nd Bat
Master sergeant
Posts: 11,813
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Post by 2nd Bat on Nov 25, 2013 1:45:57 GMT -5
Though not exclusive to WW2. This clever video shot somewhere overseas is clever and spot on. It should be mandatory viewing by all airsoft players. Airsoft vs Reality. (if there is more then one video to view) www.youtube.com/watch?v=ZoGFSfnvru4
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ersatzjack2
Private 1st Class
"We can still win this thing, once the secret weapons arrive."
Posts: 612
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Post by ersatzjack2 on Nov 25, 2013 12:48:44 GMT -5
Great video. I agree, everyone should watch it. Playing with a smaller group of regulars helps to minimalize a lot of stuff shown here. Bigger isn't always better and knowing your tight knit group keeps players honest too. Thankfully, our MOA games don't look like this although it's still airsoft and we have to remember it's not perfect.
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2nd Bat
Master sergeant
Posts: 11,813
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Post by 2nd Bat on Nov 25, 2013 17:03:30 GMT -5
I agree and in fact one of the things about historical themed airsoft whether it's WW2 or Namsofting is the focus on realism and emmersion. Definitely a case where few of those issues seem to come up. In local skirmishes and especially the big production events...Yikes! it is so much better playing with folks you know well and folks whose definition of "winning " is emmersion and authenticity rather then " come on dude, I got you or ... our side won!"
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Post by wilhelmmoa on Nov 25, 2013 20:44:27 GMT -5
Wow, you won't believe how true this is! It's a good thing I don't normally see it in WWII airsofting compared to normal airsoft, this is why I like blank fire especially for the first topic they showed. I do agree with ersatzjack2 with small games and them being easier to control, with bigger games you have to have refs in order to catch cheating.
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Post by SfcMigs on Nov 28, 2013 23:56:52 GMT -5
Great video with great points. I especially like the grenade scenario and the "out of range" situation. One of the rules I always put in place at my events is if a grenade enters a room, everyone in the room is dead, no exceptions. The out of range scenario is problematic as all guns are different in the field and there's really no way to stabilize that.
But in regard to the blank fire regulating some of the problems, I disagree with that. Simply put, they never miss! If they point at you, and shoot, your dead. Everyone is a marksman and everyone has to respect their shots. It works in the blank fire reenactments, but not in airsoft. We have projectiles that have to make contact and they just need to see you and shoot. Our range is what, 150-200 feet. Theirs is a couple of hundred yards. I tried to incorporate the blank fire community and it ended up biting me in the butt. Too much bickering and clash of hobbies. Just doesn't work.
But not to get off topic, I thought the video was great.
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Post by CharleyNovember on Nov 29, 2013 12:40:52 GMT -5
deadmen talking is a huge pet peeve of mine.
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Post by SfcMigs on Nov 29, 2013 12:49:25 GMT -5
deadmen talking is a huge pet peeve of mine. Absolutely. Forgot about that one. I try to mention that at the safety briefings as well. Once your dead, zip it!
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Ersatzjack
Corporal
"That silly Franz... he thinks we are winning."
Posts: 1,093
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Post by Ersatzjack on Nov 30, 2013 22:49:43 GMT -5
Funny stuff
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2nd Bat
Master sergeant
Posts: 11,813
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Post by 2nd Bat on Dec 1, 2013 8:36:45 GMT -5
Hopefully at our WW2 events we are not doing the typical "HIT HIT HIT" gun in the air, walk back to regen nonsense? At our events a theatrical death, a momentary stillness (whatever the scenario calls for) and either a medic recovery or a discrete move back to the aid station is how we do it.
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