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Post by pointman on Dec 3, 2005 9:32:01 GMT -5
I know this isnt exactly a pc game, but I thought it was worth a mention to those that played miniature wargames back when they were younger. I was scanning the Wizards of the Coast page (of Magic or Pokemon fame) and saw a link to this game. Avalon hill, the owners of the Axis and Allies series, have produced a miniature WW2 game and it is pretty darn good. Of course there the issue of collectability, but the game rules are very well thought out and they actually put a bit of research into units and history. A great WW2 game for those that ever played Battletech or Warhammer.... For those the want to check it out see this link.... www.wizards.com/default.asp?x=ah/aa/w... I'm picking up a set of it today, and will see how good it is...but I'm impressed with the diversity of units they have produced...from ground troops to MG teams...Artillery and anti-tank weapons and a full array of WW2 tanks...real nice so far.
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Post by predator06 on Dec 6, 2005 18:46:17 GMT -5
ok,, I Purchased a set when it first came out. Yes its a fun game. ;D
But, No, they did not pay adaquate Attention to historical facts. as a matter of fact,, the game Murders the facts.
You will figure this out the first time the british grant figure, or the british Crockodile figure, massacres your tiger tank.
But it is still fun to play though. ;D
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Post by Gordak on Dec 7, 2005 19:58:24 GMT -5
If you want a realisitc but easy game, Get "Flames of War" I play it, its awesome! -Gordak
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Post by pointman on Dec 8, 2005 17:24:34 GMT -5
Your not the first person to mention flames of war.....what's the start up cost of it?
I guess also what I meant to say about research is how many different troop choices they were making...I expected a simple game with only one or two pieces for infantry a tank or two, but no arty, no mortars and certainly no polish calvary or romanian grenadiers....that's it.
I know it isnt very accurate in gameplay...I was discussing with someone the 5-1 kill ratio of shermans to tigers after seeing it posted on a forum....but it is fun to play.
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Post by pointman on Dec 9, 2005 1:44:47 GMT -5
Ok...Another question about Flames of war...
I was looking at the turn sequence and it seems too similar to Warhammer....is this one of those games where we roll for init then the winner goes first and wipes out half my troops before they even get to fire...or is it something where all units get to fire, even when recently hit?
Also, are the handbooks, like warhammer codex books?
They look cool, but it feels like it would cost a bundle to play...
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Post by predator06 on Dec 9, 2005 12:53:50 GMT -5
Ya, its pretty fun, But I am not satisfied with its Historical detail . Most People who seem to buy that game get it because the miniatures are VERY COOL. and they don't really seem to care about the little details so much. But after playing it a few times, I Found it way to Simplified for my tastes.
People these days don't take the time to play games with allot of Serious detail any more. They want it "quick and easy". And FOW was made with the Modern day, not alot of time to learn detailed rules Crowd in mind.
Not that I have a problem with that, But its just not my bag of tea so to speak.
We nicknamed that game World war 2 hammer 1940K down here. Lol.
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Post by pointman on Dec 9, 2005 15:45:24 GMT -5
Nice way to put it....so is it pretty much the same rules as 40K?
I used to play Battletech way back when...I still have some of the banned mechs, but what i liked about it was the realistic turn sequence. Damage to both sides was dealt at the end of the turn, to simulate both sides firing at the same time. This made for both a more realistic game, and a more strategic one since it made you want to move AFTER your opponent. I havent seen any game with those style of rules except the Axis and allies game....but if FOW is similar in it's turn sequence, it could be worth to get.
I know what you mean about over-simplified rules...having worked at a game store, it made me very wary of certain games, but as got older, I realized that I did not have the time available to play a 4-6 hour game...so these quick games we easy to learn and quick to play...which also made it easy to recruit more players into it. Unfortunately, there are very little games that are quick to play and learn that have differnt levels of strategy.
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Post by predator06 on Dec 9, 2005 18:47:05 GMT -5
Now , I wouldn't say its the same as Wrhammer 40K,
just the same basic concept.
Cheap in-expensive to produce Plastic miniatures, Sold at a Disproportionately Expensive price, to a crowd that is more into the Coolness of the minis, and the Simpleness of the game, then they are into details.
I Started MY gaming hobby Back in 1985, with a rules set that was about 3 Inches Thick. Were talking a seriously involved war game here. I Had fought battles in this game that spanned more then 48 hours.
Most games these days aren't that Involved, And FOW Certainly isn't that involved. Its more for the Modern Generation of players who don't have the time to dedicate to serious Details. Like this gun will penitrate This ammount of armour at this range. (useing real data, not abstract data.) They want it quick and easy.
Like War hammer 40 K.
Keep in mind, Back in the 70s and 80s, There wasn't as much "advanced technology" as there is these days.
Even Cable TV was a relatively new thing. If you were a Miniature war gamer, You had plenty of Drive and time to play out a game that could take days to finish.
I Have Fought out the ENTIRE battle of Procherovka in 1/285th scale, On a basket ball gym floor before. It took almost as long to finish as the real battle did. (it was a private gym floor) but it was AWESOME. There were Thousands of miniatures present. ;D That was back in the 80s though.
People have neither the Time or the patience these days to do something that involved. They want all there raw data pre-broken down into Inches and Simplified Scales, and "aproximate" information. This is at the expence of Accuracy. The End result is that an engagement between a german Tiger platoon, and a company of Shermans, turns out much differently in FOW then is say, Tank charts. or command decision. or tank war western front. Or anything from the ASL series.
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Post by pointman on Dec 9, 2005 20:16:38 GMT -5
Woah....can you say hardcore? I'm not saying that I didnt or dont have the drive....it's just a question of how much I want to put my marriage in jeopardy I dont think my wife would care too much for a 3 day event setup on my dinning room table or floor...I had one of those with Battletech once...20 lances on each side....took forever, but fun. Honestly, the all have their place...While i like complex games, others like Axis and Allies minis are easy to travel with and you can bust out a quick game while you wait for someone...I plan to take Axis and allies with me when I go to away airsoft events....something quick that anyone can play and not be too intimidated by tons of rules..
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Post by Gordak on Dec 13, 2005 23:35:27 GMT -5
the coolest thing about flames of war is the massive selection of models,
yes the rules are very simple, but its not like wh40k where its what you feild, rock paper scisors. every weapon in FOW is worth its points cost. So yeah its like 40k, but about 50 times more tactical.
-Gordak
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