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Post by Obergefreiter Raimund on May 17, 2009 11:11:33 GMT -5
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Post by Gordak on May 17, 2009 12:12:41 GMT -5
Im way too Tired for an actual AAR, But I want to say this event was flippin awesome! Thankyou everyone who attended, with special thanks to those who drove so far, and finally a mega huge thanks to Gerry for making it happen!!! A wee bit of bad news, my camera skrewed up and over exposed alot of the shots, including the group shot, But im trying to fix them! some of the pictures here s10.photobucket.com/albums/a102/ww2aa/May%2009%20north%20east/-Gordak
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Medic
Sergeant
I'm 12 not 25!
Posts: 1,539
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Post by Medic on May 17, 2009 12:59:31 GMT -5
Well, I got home a little earlier, so I guess I'll make an AAR. First, a big thanks to Gerry for the event, you definetly went the extra mile with the V-Mail and the dinner and the raffle. The scenarios and medic rules which I've been "crying over" ( )were also great, and they worked well. The field setup - the Siegfried Line and the town - were set accurately, so to with the graves. On to the actual After Action Report: Scenario 1: Breaking the Siegfried Line Lt. Johnson broke us up into Platoons/Squads. 1/1, 1/2, 2/1, 2/2. Each squad was in charge of a different route or defense. As all four began to march down to the town, we received our first 3 casualties from our own tripwires. 3 WIA, 0 KIA. The rest of the march to the town was uneventful, and the town was vacant. The road leading away from the town [and to the Siegfried Line], however, was the first combat of the day. The .30 cal was set up on a building and was suppresing the enemy in the woods and trenches to the left of the road. Other units were holding the road, and Ed had his mortar firing into the line. Our casualties in the woods and road were 5 WIA (Mccalion 2 times ), 0 KIA. After we had penetrated the first line of defense, the second defense was manned by the rest of the German forces (?). American forces had tried flanking to the left, but were pinned down with heavy casualties. The assault was furthermore bogged down as the main road came under suppressing fire. The assault had about 12 WIA, 4 KIA (again, Mccalion was hit 5+ times). Sam then led a flanking maneuver around the heavily wooded right side, myself armed with a Carbine. As we came up upon the Germans' extreme left flank (our right), we captured one bunker, but all of us in it - Sam, Hunter, myself, etc. - were captured by a Partisan who *ehem* faked a surrender. Somehow, after that, the entire American force was also captured. 20 POW, 1 KIA. Leaving total American casualties for the 1st Scenario: 17 WIA 5 KIA 20 POWScenario 2: Surrender Attempt After the staggering American losses while trying to break the through the Siegfried, the Germans demanded complete US surrender. 1 German officer, 1 Adjutant, and a Medical Officer came to the US camp to request so. Instead, Lt. Johnson denied and captured the German Adjutant. Our objective was to hold him for until 1700, and I believe it was 1430. After the capture, supposedly, there was to be a German assault en-mass, but we waited for a good 40 minutes until first contact was made; which was an advanced patrol killing 3 of them. The American camp on the hill was soon surrounded from a flank-attack to our left (facing outward). The .30 cals were suppressing the Germans and got them to give up half of the ground, to the right. Soon, we the rest of the assault deteriorated and we just kind of went to dinner. Our casualties below the hill from US Recon patrols were about 7 WIA, 1 KIA. Casualties up-top were 11 WIA, 3 KIA (Mccalion was hit another 3 times). We managed to keep the Germans at-bay until 1700, and we took 4 EPWs (Enemy Prisoners of War). Total American Casualties for the 2nd scenario: 18 WIA 4 KIA 0 POWTotal US Casualties: 35 WIA, 9 KIA 20 POW ----------------------------------------------- I left after the 2nd scenario, I was so tired and felt that I could no longer fulfill my duty as medic. For a few reasons: I was tired as hell; Musquitos ate my face; I was out of bandages. The raffle prizes were also quite awesome: a WE Luger P08 (Artillery Version); A WE 1911A1 GBB; 2 Cyma Thompsons; 6 bags of high grade .25 and .2 grade BBs (one of which I won). Thank you again Gordak for the free tickets fro my medic role (it was rigged ) "Day're in teh Bunker!" "You're more hardcore than Brian Mccalion" "Back to teh Future" -Medic
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Post by Sherman on May 17, 2009 13:25:06 GMT -5
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mccallion
Private 1st Class
Official Road Sign Reader (retired)
Posts: 770
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Post by mccallion on May 17, 2009 15:27:41 GMT -5
im extremly tired so ill post my full aar later but thank you gerry for an awsome game i had an awsome time the medic rules and scinerios were to notch
mccallion
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Medic
Sergeant
I'm 12 not 25!
Posts: 1,539
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Post by Medic on May 17, 2009 15:33:04 GMT -5
Please, stop. @ Gordak: You told me to take the thing about that down! **Proven wrong**
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Post by Canning on May 17, 2009 16:03:40 GMT -5
The Group pic above looks like it has been aged. So its not that bad. Nice pics i had a great time! Thanks to everyone who made it happen!
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Post by Schwerpunkt on May 17, 2009 17:22:09 GMT -5
wow looks great guys, wish i could have made it down.
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Ersatzjack
Corporal
"That silly Franz... he thinks we are winning."
Posts: 1,093
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Post by Ersatzjack on May 17, 2009 17:56:53 GMT -5
Nice pictures and movies Sherman. Looks like it was a success. Impressions looked good, the camps looked period, a minefield, a graveyard? (cool), Gerry has a great haircut, lots of old familiar faces and it appears that the weather cooperated (though it sounded windy). Glad it came off so well. I like Mike's 3rd PzGr picture. (Biased I guess). That one picture looks like a Tanaka with a turret mount. $$$ Was that a blank-fire rifle for sound effects? When wounded shouldn't you be lying down. Just so you don't keep getting hit was all I was thinking? I saw in the Allies under attack video guys getting hit and then sitting bolt upright while waiting for the medics. Get some dirt on ya. The briefing was a nice touch. Very mood setting. Looking forward to more reports. We all get to be there through your reports. Thanks.
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MAS
Private 1st Class
Posts: 590
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Post by MAS on May 17, 2009 18:01:47 GMT -5
Just wondering what happened in senerio 1?
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on May 17, 2009 18:33:26 GMT -5
I will not post an AAR, there are far many more than me that can do a better job of it! My feet are killng me & I feel like I've been hit by a train! I will say thank you to everyone who attended & drove long distances to get to the event you guys made it a fun time. our final numbers were 22 Allied 18 German + 2 field Judges for a total of 20 on 20, A great turnout for our first ever New England event! To all the guys experienced reenactor trying airsoft or brand new to reenacting and WW2 Airsoft everyone was great and played well. The GI's as usual looked great! The mix of faces and uniforms for the Germans added to the game in a BIG way! Just looking at the photos you can imagine the final days of the Third Reich. The determination of the Hitler youth in smocks a size or 2 too big, Volkssturm forced into service, lots of Sturmgewehrs, the last remaining Fallschirmjager... professional & Elite soldiers that they are, proud of their jump Smocks and boots holding on to them until the end, defensive actions, A half assed camp, young NCOs, older infantrymen and hardened CO's with lots of stories to tell the new frontline combat soldiers. I can't speak for the US side but as I was judging and performing backup Sani duties for the German team I had many "reenactor moments" you know, the type where you say to yourself "Man, this must have been what it was like in 1945". The first clash of forces with the distant gunfire and the screams of "medic" were awesome as well and added to the realism. We had an 8:15PM downed pilot mission planned that was supposed to last until midnight on Saturday, another mission was to assault the town and get an object from each building and the team with the most objects wins then at 8AM Sunday morning the US side was to defend the Siegfried line and the Germans to attack it. I am not sure if it was the ominous weather report, fatigue or the big six O'clock meal that did it but by 9PM or so the only people left at the field were my brother Mike and I So we decided to pack up but left the field in tact in case anyone came back to game Sunday morning but no one did so we broke down and left at around 11AM. It was a shame the weather this morning was great gaming weather 50 degrees & overcast. I need to say a special thanks to a couple of people that made this event extra special...... Gordak of course! He was the "Wolcott Ferry" and of course his massive collection of gear and weapons contributed big time to the event. He also commanded the US force. Mark Austin (Piper318) for the amazing work he did on the Vmail, feldpost and prisoner of war tags, this was a great addition to the event and added one more wow factor to it and just for being an overall great person with a wonderful son! It was an absolute pleasure spending the weekend with you guys. Hope to see you at In country next month. Our German commander Arvid who made an excellent and experienced leader, he really captured the interest of many of our first time players and most likely many experienced ones! And mostly for humping that field despite having a prostetic leg. Jimmy "Bones" Beckett for taking over the US field judge duties and doing them well, thanks buddy! Being my first event I have learned a buttload especially the medic rule which I was fairly happy with but after having the idea in my head and watching how they played out will add to the refinement of the rule. All in all I think they were fairly successful but the weekend definately gave me some ideas. Thanks again everyone and I am really sorry that the event didn't run its course through Sunday, I know there were some that were looking forward to more gaming but with the heavy rain and temperature drop on Saturday night it seems that everyone packing up and heading home was the right choice. I am now going to shoot for a possible October event so stay tuned! -Gerry
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Post by Gordak on May 17, 2009 19:04:30 GMT -5
Woot october!
Ah yes, I forgot to mention Big Ed Brought his massive collection of heavy weapons, and put out a devistating bombardment of mortar and bazzoka fire. I heard one airbusrt got 3 Germans neutralising a dug in position!
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on May 17, 2009 19:13:28 GMT -5
Nice pictures and movies Sherman. Looks like it was a success. Impressions looked good, the camps looked period, a minefield, a graveyard? (cool), Gerry has a great haircut, lots of old familiar faces and it appears that the weather cooperated (though it sounded windy). Glad it came off so well. I like Mike's 3rd PzGr picture. (Biased I guess). That one picture looks like a Tanaka with a turret mount. $$$ Was that a blank-fire rifle for sound effects? When wounded shouldn't you be lying down. Just so you don't keep getting hit was all I was thinking? I saw in the Allies under attack video guys getting hit and then sitting bolt upright while waiting for the medics. Get some dirt on ya. The briefing was a nice touch. Very mood setting. Looking forward to more reports. We all get to be there through your reports. Thanks. Wish you and a few of your guys coulda made the Trek Mike, I had a few people ask about you guys. The score was a 6 to 2 in favor of the US where the event had ended. We split the first scenario 2 2 as there was a surrender discrepency. The US found one of the field "bootys" which earned them 3 points and they kept their prisoner and defended their base for the 2nd scenario there were still about 12 points to be had on the field if the event had run its course.
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Post by Garrick Udet on May 17, 2009 21:14:54 GMT -5
Gerry- Looks like you boys had quite the fight. The pics look great! Everytime I see an AAR from an event I didn't make I kick myself.
I hope I can make the next one!
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Post by Fusilier on May 18, 2009 7:31:11 GMT -5
I see a German guy in a panzer uniform.where was his panzer? I bet it was cool! ;-)
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on May 18, 2009 7:45:34 GMT -5
I see a German guy in a panzer uniform.where was his panzer? I bet it was cool! ;-) It ran out of gas back in the buldge! He was the photographer!
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panzer IB
Private
God Bless the Edelweiss
Posts: 203
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Post by panzer IB on May 18, 2009 8:34:06 GMT -5
Great game, Gerry ;D
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Post by Obergefreiter Raimund on May 18, 2009 9:54:39 GMT -5
My AAR: Camp:Upon arrival Sean, Austin and I with the assistance of Gerry and Ted started to unload our truck for what would be the long steep hike to the German Camp. I must say that the German campsite was nice. We had plenty of Zelt tents setup in rows (as much as physically possible), and some nice perimeter trenches dug. The younger guys (new faces at least for me), were very enthusiastic about preparing good sound perimeter defenses. They put, I believe our four E-tools to hard labor with about 30 sandbags available for filling and placing. Although we didn’t fill them all. But… our forward approach was really nearly unapproachable. Given the steep hill and more than good fields of fire available to us. The campsite was really just a good experience all around. Our Lieutenant really help with setting the mood with all of his speeches, stories, orders, reports etc, etc. He was always saying something! It was good. We played along with it and went with the flow of things. It was a unique experience. Another thing that made camp really good was how friendly and sharing everyone was. We were sharing food, utensils, drinks, snacks and even fire arms. I even got everything I lent out back this time. 1st Mission:Under direct command of Sean, who was leading elements of the 1st FJ, 3rd Regiment, along with elements of the FJ field division; we were given orders to hold at all costs to the Allied 7th Army, our entire left flank. We took up positions just past the front of our forces main defensive line and just ahead of the barb wire fences and mine fields. We had clear fields of fire all across the barb wire line wherefore if the allies moved close enough we could eliminate them. For the first half hour we sat still and waited for the 7th Army to make their assault. Sean deployed us in a perfect “V” defense. After that half hour the Allies started an assault on the middle of our line and the right flank of our lines. However, no Allies were attacking our positions on the Left flank. So we sat idle for about another twenty minutes or so having to watch helplessly as mortars rained down on our comrades weakening defensive positions. Before too long we saw our first bit of action. The allies, as we anticipated made their way up toward the barb wire. Now we were under mortar fire and Austin took a stray shot. But it ended up being a flesh wound. A flesh wound that cost him his eye. The medic wrapped it up in no time and he was back in action. Soon we saw Allies bellying their way toward the wire line. I started to burst fire with the MG-34. Eliminating my first Allied soldier of the day. Soon as we realized the Allies were only 50 ft and advancing upon our position. Sean then ordered men to move down the left flank. Flanking the Allies on the their right flank. Ted, of the FJ field division eliminated a few allied soldiers. But was KIA himself. So soon it was our turn to flank. Sean, Austin and I moved throw marshland to the rear of a bunch of allied soldier. We caught them by surprise. I started to open up with the MG-34 taking out Allied troops in 2’s and 3’s. Sean with his K98 even scored a kill or two. Austin, who was holding up or flank was soon engaged as well. And together we took out at least another four or five guys. Before long however Sean and I got separated from Austin, as Austin was pushed back by advancing Allied men. Then, out of no-wear I hear the words Surrender. Two Allied soldiers flanked us… seeing Sean and trying to take him prisoner. Having not seen me, I quickly turned around, stood up, and order them to surrender in return, pointing my MG-34 at them they decided they would surrender instead. Taking the prisoners back to our lines I encountered four Allied soldiers had moved to a bunker on our Left flank. I stepped to the side of my prisoners and eliminated them All who were completely taken by surprise. The hold time telling my prisoners to keep moving and to keep their hands up or they were next. After a bit longer we had a bunch of Allies taken captive. Personally I had captured six. Which, I didn’t realize had kind of ruined the game scoring wise, as about half the allied Army had been taken captive. Certainly making it near impossible for the remaining allied forces to successfully continue their assault. I think in the future, prisoners should be taken as we did take them, counted for… then immediately released under penalty that they must go back to re-spawn. 2nd: Mission:We were ordered to move undetected to the flank of the Allied base. That plan didn’t work as Allies were already to the flank of our base. We engaged and ran them off but were met by resistance just on the edge of the Allied campsite. We even made it into the Allies command tent. Alas, we were not able to save our POW’s. This scenario was short for me. As I had been one of the first in that Battle to be KIA. So I returned to our campsite and awaited the results of the ensuing battle. Conclusion:I had a really great time! Our LT made it a bit more fun for me personally. Sam, thanks for inviting him! There is just too much to cover in an AAR. I just spoke about the highlights for me personally. Room for improvement: I think that red-kill rags should be used with the medic rules. People who were hit were calling out medic and sitting up, even holding their guns in their hands. I wasn’t able to identify who was already hit or not. One poor kid had three of us FJ nail him after he was already hit. We shot into him with lengthy bursts because we were a bit upset he didn’t call out… turns out that he did, we just couldn’t hear or identify that he was out. Sorry guy! I think the prisoners, when taken, should be accounted for in a real way and then released under penalty that they must go back and re-spawn. I think that when a player of the opposite team reaches a player who has been shot out, that that player should be forced to go back and re-spawn. I also think that the medics should be able to “drag” their team mates back to safety before re-inserting them into the game! And it should be the medic that removes the players red-rag once that player is revived… so to speak. This would eliminate a few problems that I saw on the field. Such as just revived players being shot immediately after being re-inserted. The German Campsite needed some kind of light for the night. Next time I’ll bring an oil lamp. The End!
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Post by Gordak on May 18, 2009 10:09:38 GMT -5
For next time, I think we should require sleeping bags, Atleast as a back up. Because a number of the "Im sleeping in my fox hole" guys who actually did it, were very worn out the next day. It was just cold, wet, dark, with bugs attacking you while the ground sapped out all of your body heat. Perhaps if they had sleeping bags back at their cars, they would have eventually wussed out and gone and got them. including me -Gordak
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Post by Fusilier on May 18, 2009 10:29:37 GMT -5
Sounds like I missed a good time! I NEED to get out there! The next event can't happen soon enough!
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Post by Obergefreiter Raimund on May 18, 2009 10:38:49 GMT -5
For next time, I think we should require sleeping bags, Atleast as a back up. Because a number of the "Im sleeping in my fox hole" guys who actually did it, were very worn out the next day. It was just cold, wet, dark, with bugs attacking you while the ground sapped out all of your body heat. Perhaps if they had sleeping bags back at their cars, they would have eventually wussed out and gone and got them. including me -Gordak Sam, I wish we had known that you and your guys were lacking tents and stuff like that. We have six allied pup tents that we could have brought for you and your men. We even had one in the truck that we did bring just in case. We just didn’t know you guys needed it. It would have been up to your guys however to lug them out there and bring them back. But hey, we had enough tents for you guys. IDK why no one mentioned on the thread that they didn’t have them. I had asked about it too! You guys should get some wool blankets. They are awesome! We had four of them. We slept on one, lent one out and shared another between the three of us. BTW, I slept for a few hours in a trench. It was comfy. I left because some of our men kept calling out allied movements in the night. Couldn’t sleep with all the talking.
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Medic
Sergeant
I'm 12 not 25!
Posts: 1,539
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Post by Medic on May 18, 2009 11:07:02 GMT -5
I slept the whole night (about an hour) on my Haversack with a wool shirt and a Tee Shirt. Thank you Brian for giving me teh sweater and wool blanket.
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on May 18, 2009 11:48:30 GMT -5
you are right Ray, one of the main problems I saw with the medic rule was that the frontline men that were hit were always about to be over run and as they were attended to and bandaged they would just be shot out again. I have been mulling it over a bit and one of the things that has come to mind would be to have sort of a rear area unit, possibly dressed as a feldgendarme or an MP, once a player is hit in the very front line and is about to be overrun he should be treated, taken prisoner, given a kill rag and escorted to the rear were there will be a designated and marked trail leading to their own line out of the fire fight were they can re insert. I think. it would serve many purposes like: It will keep people from walking through the firefight with their hands up.
It would weaken the defenders static position giving an advantage to the attackers
It would build forces to the rear of the defenders and give them a significant # of troops to counter attack, flank maneuver or to re enforce the defensive position.
It would give older players, like myself who may not be that mobile or have injuries present or prior, players that just need a break a significant role as an MP to lead prisoners to the trailhead.
Give the CO's an NCO's a fair sized force to work with to alternate their battle plan instantly.
It may give the "Rambo's" and "hero's" a reason to move more tactically and keep better cover knowing they will be out of the scenario doing the deadmans walk until they return to respawn and reinsertion.
It would help objectives change hands.
It would add to the overall realism.
Obviously shot players that are in a secure area could call for a Medic and be treated then inserted back into the fight.
This would most likely not apply to an attacking force as they would be moving forward most of the time.
I also think that if we can properly prepare for each scenario with in a given event we can actually define medic and respawn rules to cater to each scenario and to the actual area or portion of the field in which it will be held within the mission orders. This will be clearly read with the mission orders and known to all before the scenario starts.
I will continue to add as I think........
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mccallion
Private 1st Class
Official Road Sign Reader (retired)
Posts: 770
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Post by mccallion on May 18, 2009 12:29:04 GMT -5
I slept the whole night (about an hour) on my Haversack with a wool shirt and a Tee Shirt. Thank you Brian for giving me teh sweater and wool blanket. medic no problem we were happy that you didn't freeze to death up there with that small blanket that you had mccallion
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bloq
Private
Dog Co. 504 PIR, 82nd Airborne
Posts: 17
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Post by bloq on May 18, 2009 12:35:05 GMT -5
I think Hunter and I were the only ones who slept in an actual tent the first night. Also, thanks Gerry for all of your hard work. The game was awesome (even though a rainstorm got predicted), and I look forward to the next one.
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bloq
Private
Dog Co. 504 PIR, 82nd Airborne
Posts: 17
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Post by bloq on May 18, 2009 12:43:18 GMT -5
we received our first 3 casualties from our own tripwires
-I did say for people to stay on the trails and keep an eye out, even though I did set one off myself. Nick and I will do the same thing for the next game, and hopefully no one on the Allies side will be WIA because of them.
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Post by Canning on May 18, 2009 14:50:58 GMT -5
One more thing i noticed, with the bandages. They had fake blood on them, and when placed on the arm they kinda looked like medic armbands. I didn't shoot a couple Germans in the second mission because they had these attached onto their upper arm, which threw me off.
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Post by 334th Inf. Div. on May 18, 2009 16:28:50 GMT -5
Over all The 334th had an excellent time! No complaints on our end! I will post an AAr as soon as i Finnish up some extra cleaning and stowing of my gear. But We would like to give our thanks to Gerry: for putting on the whole thing The FJ guys for all of your work and great combat skills Mike for letting me bunk up with you and sticking it out in our trenches And Sam.... For keepiong me prisoner even tough i had his own pistol in my pocket! You allies gotta look harder next time... And all of the guys for following orders and killin those GI's! The whole group is looking forward to going to the next one! I will do an AAr because i was commanding the troops on the very front lines and think it would good prespective Well done everone! -334th If Div. Tyler Hoffman
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panzer IB
Private
God Bless the Edelweiss
Posts: 203
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Post by panzer IB on May 18, 2009 16:45:45 GMT -5
My AAR: 1st mission: Sean, Rick, and I were orderd to set up an ambush position in the 1st trench. Then Sean and I were sent out to recon the village. Upon reaching the village I occuped the second story of the far left building then I sent messages through Sean to command. At some point I was orderd to come back. As I was waiting for Sean to come down, I just happend to lookout around the side of the wall and saw an american. So I tried to switvch off the safty on my mp40 but it was clogged with dirt, so I yelled american to Sean and we ran down the main road back to our positions.
We reported to our commander, then we went back to our positions. I was positioned in between a steel pipe and a crude mg nest with a clear view of the small bridge. Sean was bhind me covering the road. We manged to hold them off for a little while. Then I was killed. Upon respawning I tried multipule times to enter the trench system from the entrance right behind the graves. I kept doing it until I was captured. When i was eventually released I reloaded in the first bunker then I took a position behind the oil drums and provided covering fire untill I was wounded. While waiting for a sanie I called out the position of the gut who had taken me out from in front of the duce. One of the bunkers took him out. Then I got a kia card. When I respawned I climbed back up the hill to the trench entrance behind the graves where I snuck up and captured the three GI's guarding it. Then it was game over. -Nick
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Post by Gordak on May 18, 2009 17:25:37 GMT -5
"And Sam.... For keepiong me prisoner even tough i had his own pistol in my pocket! You allies gotta look harder next time..." Next time we strip search Ive posted one hundred more pictures, combat shots mostly, Taken by our Field Judge/medic Bones, who did an awesome job in the posistion we were very lucky to have him. s10.photobucket.com/albums/a102/ww2aa/May%2009%20north%20east/
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