Ersatzjack
Corporal
"That silly Franz... he thinks we are winning."
Posts: 1,093
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Post by Ersatzjack on Jun 21, 2009 13:21:29 GMT -5
News Flash ---- Reports surfacing from Minnesota indicate Big Lake 09 event in the running for Best Ever Event!! Indications are that all participants had a great time with many individual moments of excitement and glory. They were comfortably housed on the 100-acre parcel, fed a nourishing noon-day goulash, and kept intrigued and excited about unfolding events of the weekend. The host, Travis, and the event organizers, Garrick and Lev (Udo) did what was expected of anyone hosting an event and that was to keep things running well behind the scenes while they also joined in on the action. The attendees were to a person, smiling and happy and friendly and polite. They make an event and all contributed to the overall success. WELL DONE! This event was the debut event for MOA events at Big Lake and Big Lake can arguably claim the title of crown jewel in the crown of MOA battle sites. The site is nothing short of fantastic. Rolling hills, numerous trails and roads, open grasslands, and a mix of mature pine forest and deciduous growth. I did not see a single thorn bush all day. Now that is a plus. I really liked the tactical and strategic way that this event unfolded. I intend to copy this aspect at Pickerel in August. Event organizers kept an overall headcount of dead going all day (honor system) so that at the end of the day, sides knew who had taken the worst beating in terms of casualties. Russian 61 - German 34 - I think). Then the individual skirmishes were tied together so they seemed like one continuing action, and they provided for another means of win/loss determination based on whether the objectives were taken. There were five skirmishes. The Germans defended and lost a hilltop position in the first skirmish but not before bloodying the Russians. Yes.. in their usual method of attack the Russians threw away waves of infantry to gain the position. The second skirmish was canceled and lunch taken instead as the first one had gone on for awhile. The third skirmish, gave the armored car to the Germans for an assault on Russian prepared positions. They now used the anti-tank weapons (Panzerfaust, mines, and AT gun). Organizers predicted that this would be a bloody affair for the attackers, however predicting outcomes is not always such a simple matter. This was a Blitzkrieg! The Germans went up hill and eliminated all opposition in record time and lost one man in the assault. There clearly was a breakdown somewhere in the Soviet Defense plan. (They got their revenge later ) After the Germans took the ridge, the fourth scenario had the AT gun and the AC sit it out and they filled the roll of an objective for the Russian infantry to capture. This was a see-saw battle of infiltration and maneuver. The Russians came close to achieving their objectives on the right flank. Troy was mister run and gun, and almost single-handedly won the day. Watching the action from our respawn point I got to see him complete a masterful flanking maneuver and shoot three defenders in the back and then he called for a Russian Assault and threw smoke to further the confusion in the German lines. He was eliminated only by luck and order restored on that flank. The German respawn was repositioned further back to improve the scenario as well. On the left flank, Dietrich and Rekkon held the attackers at bay with accurate and deadly rifle fire. Trying to reinforce this flank after a respawn, I was informed to "move on" by Rekkon. He was confident that with open fields of fire he and his partner Shady, had "locked down" the avenue of approach. The final skirmish of the day was a clever evacuation game. The Russians regained their beloved Natasha (improved with a sneaky new DT-28 turret machinegun) and assaulted a squad of Germans hiding in a new copse of pines by the back of the property. The Kubelwagen ferried out members of that squad to safety three at a time while the remaining members fought off the Soviet advance. The Germans had one panzerfaust for tank defense. This was the Soviet revenge. I don't know if we killed anyone. The AC kept at a safe distance in the fields surrounding the trees and peppered the defenders mercilessly and other Soviets added their fire. I think three Germans did make it out safely and then the rest were annihilated. It didn't take long. This terrain really favored the use of armor. I look forward to the time when we return with armor on both sides. YES! Here are some pictures - Paul and Franz (Franz was Grenadier for this event) Robin - The event chef and loyal partisan Camp shot - nice street signage and other field improvements abound at Big Lake Russian Commander Grifyenov, surveying newly recaptured territory. Lev - political officer for the Minnesoviets I had a great time. Big Lake should be called Big Fun. Now I have to get to work for Prelude to Decision on the Don. PS - finished unpacking and I have an extra AGM MP-40 magazine. Anyone that went want to claim it? Mine are painted differently and this is the stock paint job.
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ersatzjack2
Private 1st Class
"We can still win this thing, once the secret weapons arrive."
Posts: 612
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Post by ersatzjack2 on Jun 21, 2009 14:47:02 GMT -5
Great event! Great battlefield! Great fun! I'm exhausted from yesterday's activities. Where to begin....? Thanks to Travis for use of the field. Thanks to Garrick, Lev (Udo) and Shady for organizing a great event and for coming up with some really new innovations that will improve our events. I loved the spawn clocks and dead count tickers. Thanks to Robin for the food preparation and also to those who helped him. The Germans edged out the Soviets in this event. A much needed morale boost for a German team that has been suffering recent defeats. Clearly, the addition of AGM STG-44's, my Shoei STG-44 (which is working great), and K98's in the more open playing environment helped provide us the edge at Big Lake. The more open terrain of Big Lake also favored Natasha's use all day long. Antitank weaponry was present but had less than a banner day. The Pak scored the lone kill of the day and even that was a point blank desperation shot as my brother had to swing the gun and fire or face annihilation. The Fausts didn't score a hit. The panzerwurfmines, grenades, etc. also failed to do so. Why? Because the field of play was much more open and Troy was wise to keep a safe distance while his gunners sprayed opponents with one of Gryphon's latest debuts, a hard hitting DT28 turret MG. It was no fun hearing the rumble of Natasha on the battlefield. Ahh, ok, who am I kidding--- it's great fun hearing her. I'm sure we all had some highlights and I will share mine. Once after a Russian infantry attack had petered out only Robin remained in the woods with his newest custom built Mosin. SirV and I each armed with STG's knew he was there and we quickly hunted him out from two directions. Not exactly the toughest fight as he was wearing partisan white and had a bolt action but that's the kind of odds I favor. My brother shared with me a moment that he had. He was scanning an area in front of him from a foxhole and had not heard or seen anything, not even hearing the single bolt action shot that a moment later killed him. He did hear the twigs break in front of him and felt the long range shot hit his chest. He felt owned. That shot was delivered from quite a ways off by Morkova. He said to me, "So that's what it feels like to get sniped." The weather was great and the bugs were really minimal. Ticks? I saw a few only. Well, that's it for me. Time now to concentrate on Prelude to Decision on the Don.
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red0leader
Private
I smile because your about to blow up.
Posts: 73
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Post by red0leader on Jun 21, 2009 19:39:43 GMT -5
Hey, finally concious enough to sit down and write this. first off, did anyone find a black knife in a black sheath in the camp/ parking area? its not mine, i borrowed it and lost track of it just befor the rain hit, i walked all of the area and looked through all my gear to no avail. if u have it, please give it to myself or udo, or... forgot ur name again (sry). ok, now for the game. the game was fun. i had only a few problems with it. but other than that. it was a great day. first, problems (start with bad, end on a high note) problem 1: Bang rule. I get how making it so that if u bang kill some one that u die too to make it more realistic to battle, but i think it was a dumb change. the bang rule, in my opinion, is a safety measure to prevent close range shots. making it so that if i bang kill some one penalizes me as well kinda detracts from that. Problem 2: lack of precise communication. literally had a guy tell me that he saw 2 germans behind a tree... in the middle of a forest. this isnt so much a game problem as just a personal problem. problem 3: the long break. i know that u tried to keep a free flowing and moving battle, which was going well, till we did lunch. note for the next time is that the next time u try this, have the players supply their own lunch and be able to cook it there on the field. i dont mind eating in goggles and under fire. plus it allows for the flow of battle to continue. anyway. the game was fun. never low crawled so much in my life. i liked the field. it is a large feild with woods and open land. makes for some new strategies to be made. also what looked nice were the trenches and mg nests that were built. those were real nice, didnt get to be in em though. oh, and thank u for the food, it was delicious. and very filling. the first game was a assault defend game. the germans had the high grond on the hill... along with a pak 40 and a captured 50 cal. they also had a forward observation point with a field phone for artilary. the game started as we probed the the hill and field phone for weaknesses. we finally striked against the F.O. point and took the field phone away. we then probed and finally punching in and disabeling the pak. they then packed up and fell back off the hill, we chased and cleaned up the few remaining pockets of resistence. we then broke for lunch. the second mission was to hold a strip of road for reinforcements... we tried to plug bottle necks and hold more land than we should have, we lasted 5 minutes and lost everyone. we regrouped at the end of the pine forest and pushed to retake the stretch of road. unfortunatly the no ground brush gave the enemy mousers all open land they needed to stop us flat. the last mission was that we had a armored group coming to reinforce us. with that the germans were doing a rushed withdrawl to a near by town for better cover. they got 3 out, and lost the rest, we swept fast and cleaned up. thanks for the game, should hold more games there, at least 1 a month. it is a great field.
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Lev
Private 1st Class
Posts: 454
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Post by Lev on Jun 22, 2009 14:58:45 GMT -5
Thanks very much to everyone for their attendance, helpfulness, and honor in the field. The event went off pretty much without a hitch and we're glad that the comments seem largely positive thus far. Special thanks go to Travis for using the field, Robin for feeding the crew, Troy for bringing/driving Natasha, Todd for arming the masses, Sir V for bringing the field phones, Garrick and Brad for the excellent coordination and planning, Yosh for manning the registration booth, Wolfgang for serving chrono duty, my family, Jesus, okay this is getting to be a bit like an academy awards acceptance speech (queue string music) The MOA is FULL of members who ALL do their part and invest their time, money, and energy to improve the hobby. THANKS TO ALL. I'll let others drive the combat discussions and stick to what I think went well and what we'll do differently next time around. There were two basic design tenants that we got right in terms of running the event. Firstly, we had people running/planning the event on both sides in a coordinated fashion. We did this because we knew that unanticipated circumstances would force us to change the game plan throughout the day. It's good the we built flexibility into the scenarios because we had to modify the plan several times throughout the day. Having the movable spawn points was part of the flexibility strategy. Not being too rigid helped things in my opinion. Purposely separating the masses from their cars for the entirety of game day was also a good move. This insured that rest breaks were indeed restful, and minimized the number of stragglers as we tried to get ready for the next scenario. Of course, the Kubel was instrumental in keeping the players supplied throughout the day. Garrick and I have been talking about how well suited the field is for use of army bicycles for running errands and communications. The wound rules seemed to work well and were straight forward. I'd like to hear how well they were received by others. The red cross flags made locating the spawn points pretty easy. The casualty clickers also worked okay. Thanks to Wolfgang for the suggestion of using clickers instead of paper/pencil for tallying respawns (which would have been a nightmare). Ultimately the clickers are still a fairly dubious data collection mechanism, mainly because we're not in the habit of using them. Both sides forgot to "click in" throughout the day but we didn't expect it to be perfect the first time around. If we decide to incorporate this into more games folks will get better and using them. What didn't work? Well, the idea of a continuous scenario didn't pan out and was quickly tossed for a number of reasons. We simply didn't have enough guys to make the concept work for one. The heat was the other big driver. It became apparent after the first scenario that folks were beat and needed a break. The ability to cohort with the enemy after each action and trade war stories over lunch would have been missed had we forced the issue. When we double our numbers at events we might consider a continuous scenario again, but I think the "3 or 4 scenarios per day" plan is an enduring model for the medium term. We also moved people down the field effectively for each scenario and worked different ground while minimizing walking to other parts of the field for the next action. We did get some feedback about the length of the lunch break as some thought it was too long. Truth be told, I think it may have been a tad long, but people appreciated it. From an event organizer's perspective you have to make sure that people are hydrated, rested, and happy. When fatigue sets in and you push too hard that's when people make more mistakes and get hurt. In the middle of summer it's hard to ask any non-professional soldier to run around in wool for more than 4-5 hours cumulatively. I'll admit that we missed an opportunity to extend the third scenario a bit longer, but again we preferred to remain cautious and send folks home in one piece. I'm curious to hear others thoughts on this. Of course, the primary ingredient that made the event run so smooth was the players! I didn't witness or hear any complaints of on-field spats or rules infractions. The fighting was clean all day and quite fierce. I was an honor to organize this event for my comrades! Thank you! We're already discussing a second Big Lake event for the September time frame (one that takes advantage of those awesome trenches on the south side of the field). -Udo/Leve
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Post by Garrick Udet on Jun 23, 2009 17:21:06 GMT -5
Ok - Time for my AAR: First off a round of thanks to Travis for letting us use his wonderful field. We had toured it a week before he dug out those trenches near the staging area, Lev, Shady and I had no idea they existed. We discussed adding them to our plan but decided not to. This gives us something to look forward to for the next event. Kudos to Robin and helpers for cooking, I felt eating lunch together as a group was great. As far as the length of the lunch break is concerned, it did go on a little too long, but clocked in at 2.5 hours. As an event organizer, I'd rather deal with critiques of a break that was a bit too long than have to deal with a medical emergency. Shortly before lunch started, my friend Pete left the game with symptoms of dehydration and heat exhaustion. He's ok, but his situation made me very concerned about how everybody else was doing. I'll mark break length as an 'improve' to keep in mind for future events. Thank you to Boris, Kevin, Otto and Franz for hauling vehicles. I apologize for the confusion around the event fee. This is not something that we had discussed beforehand with Travis. Now that we have it defined I don't think it'll come up in the future. Otto and Franz, the Kubel was great as a staff car for administrative duties, it saved us a heck of a lot of time getting things set up and taken down. Sir V, thank for driving and bringing the field phones! For those of you wondering if they got used, they did! After Wolfgang ran the commo wire up the road and reported back to our defensive position, I rushed to hook up the phone wire. Not 5 seconds after I did this, the phone rang, Sir V on the other end: "We've got contact! Natasha!" I hope we can utilize this more in future events, it really allows for better coordination across multiple positions. One last improve that I got through offline feedback: In the rush to get the field set up, I did not have time to show the Germans exactly where the spawns were located in the first scenario... this is squarely on me guys, I'm sorry. Noted for future games. Shady, great job tag teaming command duties in the first game... although next time you have to evacuate, do it on the field... that's why you carry an etool... Like Lev, I'll let others describe the battle, but I just wanted to thank everybody for coming out! I also wanted to say I'm flattered by all the praise you've given. You guys and your positive attitudes and great ethics on the field are what can make an event great, us organizers just set the table.
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Jun 23, 2009 18:20:51 GMT -5
Looks like you guys had another good one! I wish I coulda been there!
What were your final numbers? We want pics. pics and more pics!
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Post by sir veilance on Jun 23, 2009 22:06:33 GMT -5
WOW! What a great event, a great venue and what great people!! Thanks to Travis for providing us with such a great field of battle to play on!! Without people like Travis where would we be. Playing fields like this are hard to come by!! I think it is the best playing field for WW2 Airsoft that I have ever played on! Also a big round of applause for Garrick, Udo and Shady for all their hard work organizing such a great event. Also a big danke to Otto und Franz for bringing the Kubel. And I must say spa`sibo to Troy for bringing Natasha as well! Also Robin, thanks for all your effort in providing us meals at the camp and in the field! They were excellent and made life easier on everyone Also a big thanks to my Mom and Dad for making this day possable and to AGM for my new MP44! My new, most favorite WW2 Airsoft gun ;D The battles played out well. In the first scenario, Travis, Paul and I manned the OP to the North. As soon as we were set up things started happening. I had Travis watch the rear, and sent Paul to watch our right flank. No sooner had he gotten into position then I heard gun fire from where he was. With in seconds all hell broke loose! Paul was dead and Natasha was was heading towards our right flank. I hunkered down expecting Natasha to come right for the OP, but she dissapeared behind some trees rolling around our right towards our rear. At the same time, Russian Partisans and infantry started infiltrating through the woods. I killed one and wounded another. For some reason Natasha stopped at our rear. I expected a push at any moment. During this entire contact I had been keeping HQ informed on the field phone. HQ must have dispatched Wolfgang and Adam to provide us some anti tank support, but they did not tell me on the phone. While Travis and I waited for Natasha to roll over us he watched the West side of the road and I the other. I had my gun trained on a route I was expecting Russian foot soldiers to advance from, when I saw a figure push through the trees toward me from that very spot. Just as I pulled the trigger I realized it was Wolfgang. He let out a friendly shout just about the time I recognized him. A short time later Natasha and infantry advanced on both sides of the road. With the two antitank personal hidden in the tress on the right I ran across the road to the left in front of Natasha, both to draw Natasha's attention away from the Panzerjaegers and to support Travis who was all alone on the left. When Natasha pushed passed Travis I ran out to try to get a shot at the gunner but was gunned down in a hail of Bio BB's Others have reported what happened in the rest of this scenario and I have nothing to ad. We then broke for lunch and if it was 2 1/2 hours you could have fooled me. Between the heat, my thirst and my encroaching hunger, the break was just long enough. It seamed like only an hour and half to me, but time flies when you are having fun. Big Joe: What are you doing? Oddball: I'm drinking wine and eating cheese, and catching some rays, you know. After the break. I got to be turret gunner in Natasha! I used the MP44, which although it is a great gun it was not a good fit in the turret. The banana clip hung down below the turret ring and forced the butt to the far side of the turret ring. I barely had room to get my shoulder behind it to aim! We rolled down a forest track with infantry support ahead and on our left flank. The road made a sharp bend ahead of us to the right with high ground on the left. As we were approaching the bend we made contact with the Russians. Because the road was blocked around the bend by a fallen tree, it would have been suicide for us to take Natasha any further. Travis pointed out a way to detour to the left to open ground and I forced Troy at gunpoint to take Natasha up that route. As we were climbing up the hill I saw Gryphon try to fire a Panzerfaust through the trees at us but the shot could not get to us. Our infantry was sweeping the hillside to the crest so we swung the armored car out on the left flank, into the open field so that we could creep up the left flank of the road that gave us some cover from the antitank gun which could not shoot at us from that angle. At the same time I laid down cover fire into the forest on the left and spotted Gryphon in a foxhole on the edge of the road. Fearing more antitank weapons I kept up a stream of fire on the position until he was hit. By this time our infantry had swept up the hill and had taken out the antitank gun crew and the battle was over!!! The next battle was the most fun for me as we fought off a Russian counterattack. I found myself with Paul and Travis in a long curved trench on the edge of the forest. We held off many infiltrators some of whom, got as close 10 meters away. After many minutes I heard a hideous scream from behing me and it was Troy who had made a mad dash around our right flank and had come from behind Natasha, who was sitting knocked out on the road. He fired a burst from his gun killing me in retaliation for forcing him to drive Natasha over the bodies of his camrades After I respawned I found myself protecting the right flank again, this time from the cover of the Natasha's front hood. I killed one Bolshevik and while I waited for more lambs to come to the slaughter, a burst of fire cut me in half from the forest on the right!! It was Shuzensky!! I did not go down in vain as my heroic and maybe a little overly dramatic death won me a wound badge third class I have nothing to add to the reports of the Last Battle, but did make one kill from our position in the trees, all the way across the field into the trees on the far side. The white shirt of a partisan was just too easy of a target and the MP44 proved it's worth one last time! ENDEX
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Post by Warlord on Jun 23, 2009 22:17:30 GMT -5
That is perhaps the most badass thing I have ever seen.
I second Gerry, more pics!!!
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Ersatzjack
Corporal
"That silly Franz... he thinks we are winning."
Posts: 1,093
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Post by Ersatzjack on Jun 23, 2009 23:13:49 GMT -5
Yeah - that poster floors me. Great job Sir_V. Garrick cuts quite a dashing figure, no? ;D Here are three more pics. Sorry, they are not action shots. Our combat photographer, Cpl. Mills was MIA at this event unfortunately. I think a couple of folks didn't make it into the group shot. Total attendance was 26 I believe. They are planning another one for early September. This is one sweet airsoft field.
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Post by Shuzensky on Jun 24, 2009 13:41:10 GMT -5
The three Russians in the Plash's look a little FARB with the red and blue T's underneath...The only thing missing is the 101st Airborne patches. Kidding aside, the event was quite fun and Big Lake is a crown jewel for midwestern terrain.
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Lev
Private 1st Class
Posts: 454
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Post by Lev on Jun 24, 2009 20:59:17 GMT -5
Yea it's probably worth noting that many of those shots were taken early on Friday - before we even changed into our duds. The rain capes were employed purely to keep the rain off of us!
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Post by Garrick Udet on Jun 25, 2009 15:00:13 GMT -5
Yes, I'm considering 'designating an event photog' an improve for our next event....
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gryphon
Master sergeant
shchi e kasha, pisha nasha.
Posts: 250
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Post by gryphon on Jun 26, 2009 14:02:18 GMT -5
Excellent event, wonderful field, great lunch, exciting scenarios.
AAR Report: In the first scenario, I sent all the 198th's regulars with SMGs forward to the German's right flank, with orders to conduct a recon probe before overrunning the communication station so we could gain a forward respawn point for the final armored breakthrough to take the hilltop. Meanwhile, I took a small squad of rifles and partisans around to harass the German left flank. Our first foray bogged down just shy of the PAK; our second attempt, aided with two smoke rounds, allowed us to penetrate the German hilltop defensive perimeter and secure a grenade kill of their MG, but unfortunately left the PAK untouched; our third and final attempt was spotted by Garrick as we were creeping up behind the Kubel, and he sounded the alarm before we were able to eliminate the PAK crew in order to clear the way for our armored assault from the right. Play was outstanding on both sides - I can't remember when I've had more fun playing cat-and-mouse infiltration.
Lunch break was long, yes, but I think it was justified as the heat had clearly taken the spring out of many of our steps. After the excellent stew, rye bread, water, and rest in the shade, we all looked much refreshed and ready for more action.
To defend our section of hilltop roadway from German attack, I arrayed our infantry in the shallow foxholes dug into the forward slope in a line, keeping only the PAK crew, the MG, and myself with the Panzerfaust in reserve. The thought was that we could quickly redeploy once the German thrust was read, but things didn't work quite as planned. I committed the MG to the center when Natasha was spotted approaching via the road at the base of the hill; my hope was to pick off the advancing German infantry as they followed Natasha in for what I thought was going to be an attack on our left flank. I had even gone so far as to start slithering down the hill to get in position for a Panzerfaust kill when our right flank started shouting that the armored car had left the road! I knew Troy would do something like that, he just did it a lot sooner than expected, so I puffed back up the hill and over to the tip of our right flank, yelling for the PAK to wheel to cover our right. That's when the German infantry hit us in a classic blitzkrieg wave, pouring a murderous fire into our right flank and virtually ignoring our left. I yelled for the MG to redeploy right, but my shouting was drowned out by the carnage. Natasha was directly below me now, so I took careful aim, led her slightly as she rolled, and fired off a perfect shot that struck dead center of her right side - unfortunately for the Motherland, there happened to be a traitorous oak tree at that exact location! I imagined the huge shower of splinters a Panzerfaust 60 would have made, and idly wondered if the damn tree would have at least fallen on the armored car as I scuttled like a crab back up the hill before the infantry could get a bead on me. I fell back across the road and called for our forward line to do so as well, but there were very few within earshot left alive at that point. I dove into a sandy trench on the far right rear side of the road and feverishly attempted to reload the Faust as Natasha advanced into the clearing with Sir V providing expert suppressive fire from the turret. The 12-gram charger on the Faust, however, jammed tight and would not budge to tighten or loosen. A quick glance to my left revealed that the PAK crew had been slaughtered, which left me no choice but to attempt to snipe Sir V's head off with my Mosin as he peeked above the turret for a better view. He soon spotted me and Natasha charged my trench; I crouched down with a grenade in hand, hoping to pop it into the turret as they roared by, but V had the angle and hosed me down (with the very DT I had just built, BTW) before they were within grenade range. They stopped just shy of our mines as well, making for a most thorough spanking of the Soviets. My pilotka is off to the 3rd, that was a most efficient assault on what should have been a strong position. We will be much more conservative in our defensive deployments from now on - that blitz was terrifying.
The Soviet attempt to retake the position met with stiff resistance, especially on their left side where their dug-in upslope snipers ruled the pines. We did, however, come quite close to rolling the German right flank at one point. Our planned SMG thrust on the right flank had just gotten in position for the assault when time was called.
The final scenario called for an armored spearhead assault. Infantry was ordered to advance behind Natasha and close to fight the Germans at close quarters. We rolled the German left flank in short order, as the Faust did not pop up from one of the forward trenches as we had anticipated and the pines provided inadequate cover for the defenders. Unfortunately, three Germans did escape.
Fighting in true Soviet style, we suffered roughly double the casualties of the Germans over the course of the day. Thanks to all the 198th for your cunning and dogged play, I grow more proud of every member of our unit every time we field.
Special commendations to the partisan squad of Robin the Cook, Yosh the Medic, and Adam & John the SMG shocktroopers, who each provided exceptional service to our units over the course of the day. Ready to be drafted into the 198th?
Thanks to Lev and Garrick for keeping things flowing - your respawn system and wound rules were simple and successful. Thanks to Travis and his delightful family for hosting us, and to the 3rd and its guests for providing such a worthy group of opponents.
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Post by Kampfgruppe Peiper on Jun 29, 2009 11:43:04 GMT -5
A Big Thanks to everybody at this meet. As this was my 1st Airsoft meet. And i had a great time. And thanks to everybody that helped me, being i am a first timer. This is a really great group of people. And anybody thinking of entering or getting into WW2 airsoft. This is a great group people to start with. Everybody was very helpful, polite, and courteous. They make you feel very welcome. I learned alot, like black Waffen SS wool Panzer uniform is way to hot. I need to get shooting glass's. My sealed goggle's fog up way to much. My AGM Mp-44 worked great. I only had 1 miss fire. Some times on semi auto it will shot 2 rounds, instead of only 1 round. But other wise it was flawless, very accurate with great range. The scenarios where very fun and well thought out. The Soviet's are dam good players. And are hard as hell too see, when they creep up on you. Their unforms blend in very well. But the Waffen SS was the last one to get killed. On the hill we where defending in the 1st scenario. Sorry just a small jab back (Ha ha). For the applesauce i took with my Black SS Panzer uniform. It did blend in good when i was in the shade. I am sorry i had to leave so fast, after the group photo. But my MS was starting to act up (the heat is a real killer and i need to get into the AC). And I just took alot of pain med's. And i needed to get home before they really kicked in. (not real safe to drive with). I am planning to join the MOA. But i first need to get the right Heer uniform. I am really looking forward to the next Event. Thanks Again!!!!!!!
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