oberst42
Private
"Oh du Deutschland, ich muss marschieren!"
Posts: 387
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Post by oberst42 on Aug 27, 2009 3:01:41 GMT -5
we need to have a game that lasts for 2 weeks, with all the Sides fighting
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Post by airbornerocks on Aug 27, 2009 6:35:04 GMT -5
Like 2 weekends or 14 days?
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Post by Obergefreiter Raimund on Aug 27, 2009 10:17:20 GMT -5
Doubt it guys. Nice to dream on... but most people are weary and exhausted after a good day of hard fighting.
A good many of us are out of shape, can't get the time off of school or work. Have families etc. I'd say a full three day game would be impressive. Pull that off first. Fri-Sun.
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Post by SgtShaw on Aug 27, 2009 10:27:31 GMT -5
Doubt it guys. Nice to dream on... but most people are weary and exhausted after a good day of hard fighting. A good many of us are out of shape, can't get the time off of school or work. Have families etc. I'd say a full three day game would be impressive. Pull that off first. Fri-Sun. Yeah you summed me up there Im having a hard time imagining myself playing three full days, let alone two weeks!
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oberst42
Private
"Oh du Deutschland, ich muss marschieren!"
Posts: 387
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Post by oberst42 on Aug 27, 2009 16:06:22 GMT -5
i say we have WW2AA boot camp
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MAS
Private 1st Class
Posts: 590
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Post by MAS on Aug 27, 2009 16:27:04 GMT -5
heck yea
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Post by airbornerocks on Aug 27, 2009 16:54:21 GMT -5
My mind is been on this topic for the whole day it seems from reading it this morning!
I would love a three day event, but two weeks straight? Hmm might get a little bit boring just shooting each other. Most of us on here work and school would be another problem, and then just getting enough players for that large scale event. I would love to do a D Day event which does, June 5th, June 6th, June 7th, and June 8th! June 5th would be fun fun fun for the paratroopers. The first day (JUNE5th) would be where all show up and Germans entrench waiting for the night. Paratroopers load inside the C47 trucks. Then on the next day the infantry lands on the Omaha Beach, after securing the beach the middle bridge to the beach would be allowed to pass through so all the supply trucks could come in. With night patrols and such it would be very fun but lots of works
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Post by airbornerocks on Aug 28, 2009 21:23:48 GMT -5
Alright this is probably all of our dreams......or my fantasy airsoft fun battleMY WW2 MEGA UBER SCENARIOOkay so the basic of the battle is very complex, and lasts itself eight days. (this is highly unrealistic just saying for the fun). It will be set in 1940 in France, as sides are German, French, and the U.K. The United Kingdom is allied with the French, and both sides have to fight the Germans. The battle will be very complex, with supply trucks and supply lines, factories, truck "bombers" and such. Here is how it will go. The main objectives for both teams are to destroy the enemies factories and also capture key objectives, such as bridges, depots, and towns. The factories will work how: A factory can be captured, and once the enemy has occupied it for twenty minutes it will be in it's destroyed state. If Germany "destroys" a French factory, then the French spawn ticket will be longer. Like this 1 Factory destroyed = extra minute to spawn 2 Factory destroyed- extra two minutes It goes like that, it will be the same way for airsoft tanks. Like airsoft tanks can be brought to the field with only a little step to assemble to finally finish it and ready for battle. The more factories being destroyed means longer spawn time until its allowed to be in the battle. Sides can "build" factories by defending empty warehouse buildings for 25 minutes. More factories means faster spawn times, and faster times for more tennis ball mortar rounds, BB's and water to be delivered to troops. This would need supply trucks. The supply truck drivers will have normal trucks dressed as Bedfords, Opels, and Laffys to deliver goods to the infantry and tankers fighting. They will have maps on supply lines, each side has different supply lines and checkpoints. A supply truck driver can be contacted by radio to meet up with mortar crew a that needs more tennis balls for their M2 mortars, the supply trucks deliver the goods and move on. The supply trucks routes will have checkpoints, small buildings that serve as checkpoints to update mortar crews on stuff. The factories will come into play greatly here, as if factories are destroyed the trucks are forced to wait at checkpoints until a spawn limit is timed out so they can move on. The truck drivers can also be "SPAWN POINTS" meaning players at checkpoints can hop a ride and be carried to the front lines. The supply truck drivers will want to stay out of the battle so they won't be knocked out by other tanks and infantry ambushing them. Most spawn points would be army bases, simple buildings that can be captured. These bases can provide machine gun emplacements, and radio communications. The offensive team will want to capture the bases to gain better front lines. A "forward spawn base" (yes I am getting WW2OL ideas) will house the vehicles being spawned, such as Panzer 1's. It will spawn more trucks. They can also be captured, once captured the supply line would be broke meaning the other team now has more supply lines. Their could also be ships (yes lol) little boats could have mortar emplacements and become PT boats with airsoft guns. They could be artillery pounding each side and fun sea battles could break out in the water. These boats will also be apart of supply lines on the water, with docks on the land to have water based supply lines being dropped into them. Their could be several airsoft vehicles with each side having about 100 armored vehicles, 70 tanks a side, 30 boats a side, and about 40 AT, 40 mortars a side, and about thirty supply trucks a side. i wish Small river boats could have wooden armor on the side, and a couple air cannons. Their would be Fairmile B, AK 1917 Freighter , J-K Destroyer for the British Side. Each could be armed with 1 or 2 tennis ball mortars, or 2 air cannons and a driver. The Freighters could carry tennis ball rounds, water, nerf rockets, and such. Another thing would be they delivered the goods to docks/harbors were the supply is picked up by supply truck drivers. The capturing of docks/harbors would work as the same thing as other capture buildings. Once a dock is captured the side that has lost it will have to find another dock to deliver the goods too. The destroyers and Fairmile B ships could be used in artillery roles and to back up attacks. Naval battles could rage on and more.
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