mccallion
Private 1st Class
Official Road Sign Reader (retired)
Posts: 770
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Post by mccallion on Aug 21, 2010 19:54:04 GMT -5
I will begin with thanking Gerry for his great props and hard work to make this event one of the best i have ever been to ! also anyone that was behind the scenes to help i thank also!
This game was well.....AWSOME!!!! The scenarios were well scripted and the fighting was excellent! i have many a story to tell from the suicidal charges crippling allied fire it was great all around!
McCallion SS Commander
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Post by Fusilier on Aug 21, 2010 22:08:39 GMT -5
Another hand for the hard work and dedication to Gerry. A job well done as always!
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Post by Gordak on Aug 22, 2010 9:11:09 GMT -5
WOW, this event ROCKED, I don't have time to put up an AAR just yet, but Thanks Gerry and Jolly for a killer battle that was really fluid, never a dull moment, I coudlnt believe how fast the time went. Unfortunatly, so manny allied guns were no longer working at the end that we had to skip the last scenario, which may have given the Germans a chance to beat the allies. Instead we had a savage pistols only battle where I witnessed the first airsoft bayonet fight I've ever seen in my 15 years of airsoft! I think we had 32 guys, all played with great sportsmanship. Like Brian said way too many stories to tell, as soon as I can think straight ill get an AAR up. I want to salute the 2nd Rangers who made the trip from Wisconson! Great to have you guys with us!
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Post by Gordak on Aug 22, 2010 20:03:43 GMT -5
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 22, 2010 23:02:43 GMT -5
So..
I would like to thank ALL of you guys for coming out and gaming! Everyone was awesome and I think everyone had a great time! We had a nice post game cookout and some great raffle prizes there were lots of smiles all around.
Thanks to our team leaders Sam and Sean they did a great job leading their forces into battle.
Thanks to Joe for being my counterpart for the American team we were in contact through the day coordinating and planning the event and the scenarios within it.
Thanks to our medic men they probably had the hardest Jobs of the day!
Thanks to Lester and Jolly Green from Ground Zero. They made great changes to the field and are always very accomodating.
Thanks to my brother Mike who is always there to support my "one man show" event coordining and without his help and support I would be in the $hithaus
It was great to see all of the old faces and great to meet some new folks.It was great to meet Tom and Alex from Wisconsin, thanks for headin' out east for our event! We hope to see you again!
Thanks to Bob for keeping me in check, calling me out on my non period watch! Thanks for bringing the props to spruce up our bandaging station.
We had 35 in attendance including 2 role players and I think the sides were pretty even.
Everyone was very generous with raffle ticket purchases and I am pleased to say that we covered our expenses and did not lose money on this event which is always a plus!
Thanks again everyone! now for my AAR........
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Post by Obergefreiter Raimund on Aug 23, 2010 0:28:47 GMT -5
First I would like to thank everyone who organized this event. It was a great time!
Now for my AAR! Warning!! It is long!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The first mission for the Axis team was to retrieve a spool of com wire from the town. Brian and I were picked by the German Lieutenant to complete this mission.
We didn’t know what to expect. The only information we had at hand was to watch for potential allied patrols. Apparently we could expect contact with allied paratroopers; which under any other circumstance, I’d be welcome to it. However, this wasn’t a run and gun mission. I felt the retrieval of this wire was more important than a few more dead yanks for the day. So the first allied patrol we came across… I decided to simply sit and wait for them to pass. Brian and I used this time to add a little extra camouflage to our helmets from the surrounding foliage as the allied soldiers talked in low voices over the silence of the forest.
In short time we made our way into the village area. It was void of any allies. We searched every building; but of course, the last one we searched finally had what we were looking for. As we were going to move off, we then spot two Italian civilians. I figured we could recruit their help by having them carry the wire spool or even use them as hostages if we happen to get spotted by the yanks. Which we weren’t! So the first mission only took us about fifteen minutes to complete.
The next phase was now to walk the new com line up to a forward observation point. This was going to be tough! At this time we knew there were allied patrols around. We also knew that the two of our men whom were captured while on patrol carried our mission plans. So we had to think!
Our plan was to send Brian and Austin on the left flank into the village crossroads using the same path that Brian and I used to get into the village undetected. If met by allied infantry they were to harass them so that our main force could more easily move into the crossroads. From there we were going to simply escort the wire up in force.
We secured the village with no trouble at all. No real resistance put up by the allies! I thought for sure they would have garrisoned the village… Next was to walk the wire up to the Forward Observation Base. Again the going was very smooth up until about the last 200 feet. AMBUSH!!! A hail of Thompson, BAR and I believe I even heard a M1 Garand fire from out of the woods to our left flank. One man hit! The rest of us dropped just as fast as it happened; eating the road. A fire fight breaks out! MP40’s, K98’s and STG44’s ring out in desperation… Two allies hit… now another one of ours… then another of ours, and another. I could see quickly that this was going to be a losing engagement; but Tom and me having been given the wire… I knew we had to live! So we low crawled off to the right flank of the road over a null and behind good cover and concealment. The fight continued a few more moments and our escort was wiped out.
The wire spool lying in the middle of the road, my MP40 iron sighted onto it, daring the first poor son of a gun yank to even dream of touching it. I waited… nothing, just a bit of chatter from the allied troops as they aided their wounded and got ready to shove off.
Personally, I couldn’t believe they didn’t sweep the area; surely a bad move on their part. Tom and I let them go… the mission was more important. We waited about five minutes and then I told tom to stay and cover me just in case… but as I got to the wire I saw a friendly FJ soldier walking up the road. It was mike. We proceeded to move the wire up to the FOB and complete the mission.
Upon getting back to the crossroads I heard that our com line was cut during the confusion of the fighting. It turns out we had to send some men back up to the FOB, secure it. Secure the crossroads and patrol the road to make repairs.
Austin and I were sent back up to the FOB. We made our way far right flank getting to the FOB just as the first German Patrol arrived. It was convenient for us, because now we were able to feed them the slack to bring back to the crossroads. Worked like a charm! Not much happened for me during this phase of the battle. I sat and drank some water, gave some quick orders and simply rested. It was a nice break from the running around I did up until this point. The mission was successful! We repaired all the cuts in the wire and no new cuts were made.
The next scenario was to defend the line. During this scenario I saw a lot of action. Although, I do admit I dozed off in my well concealed position for an unknown amount of time… until some poor guy came running up to about 30 feet away from me waking me up… I let him have a couple quick bursts from my MP40. One of the guys I shot sat down said, “hit” then said, “Well at least I think I’m hit.” To which I replied only 30 feet away I could shoot you again just to make sure. I don’t think he really heard me though with all that was going on. All I know is from that point on… that allied medic kept busy on the right flank, on the ridge line. I must say also thanks to Austin! One poor allied guy was kneeling only seven feet from me on a steep ridge just above me. Austin shot him! I was sweating for a moment there! Thanks man!
The last scenario I participated in was the downed pilot. During this mission we split the regular army, SS and FJ into three groups. Each group would split off and move toward the town. SS I believe went left flanking, Regular army up the middle and FJ middle right flank.
The regular army guys made contact just inside the village. So we, the FJ moved in and helped them secure it. Turns out a few yanks were in their waiting for us. I believe we took one alive. Someone else will have to confirm that please! From the crossroads we moved to the FOB and all around. No downed pilot anywhere. So this meant the yanks had to have him at their CP. Only about 15 maybe 20 minutes into the search and full of energy we were like… well what the hell… Let’s just attack the allied CP and try to take the pilot away from them. So we moved off.
About seventy yards from the allied CP a couple of yanks opened fire with their Thompsons. Their rounds hit one of our guys but mostly they fell short. I returned fire at the nearest one taking him out only to move another ten feet to get hit by a long stream of rounds from another yank up behind a tree. I yelled out to our medic. He moves in and treats me. I was lucky and pulled a wounded card. At this point the few allied attackers were either knocked out or retreating to their CP. We pursued attempting to surround the CP.
We surrounded it on about two thirds of its flanks taking heavy casualties. It was at this point during the scenario I realized an immediate fault in what was going on. Although we were inflicting decent damage on their men and they ours. Their re-spawn point was the very position we were attacking. Before too long… the ground we had taken couldn’t possibly be held regardless of how many or few of their men we took out of action. It became a battle of attrition which was sorely not even a contest with allies re-spawning no more than 20 feet from their defensive position and with perfect cover, firing positions and a diminishing German attack force that couldn’t be replenished in less than ten minutes or more due to the distance of the re-spawn point.
So knowing what we were now facing a lot of guys simply walked back to spawn or took a break. Some of the Germans complained about it… but the rest of us decided the only way we had a chance in hell was to hit them from multiple sides with basically suicide grenade assaults… which given their numbers and the elevation of their position, our lack of cover and their superior firing position and firepower; It was more for show and fun than a real attempt at securing that pilot.
I think after my third hike up there from our re-spawn at the bottom of the hill I gave up. It was fun giving the yanks something to shoot at… and I know they had a good time watching my dramatic death rifle charges… but it wasn’t going to be fun a fourth or fifth time; especially if no ground could be won by doing it.
All in all I had a great time!!! I think we however should consider making it a rule that the mobile casualty collection center should have to be moved out of, and away from the conflict zone, along with any wounded. I saw wounded men returning to the fight almost right where they were first hit. Personally I had the opportunity to shoot at least four guys whom I already shot because they came back to action right where they were first hit by me. This happened a lot during the line scenario. Of course I didn’t fire on them out of honor and simply to give them a chance to regroup… but… yeah… the wounded should be pulled off the front at least a little ways; out of fire range at least before re-entry. Thats what methinks about that anyway! Cheers!
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 23, 2010 7:40:07 GMT -5
Damn it! I typed about 2 hours of a well thought our AAR then accidently closed my web browser and lost it all!
A short response to Raimunds excellent AAR to clarify things.
The hit rules were explained at the briefing: 1. The Germans could respawn at their Hauptverbandplatz 2. GI's could respawn at their CP 3. There was a flag & stretcher that represented a mobile casualty collection point and re spawn area. It could be captured by either team. The Allies won the coin toss as to who had it first. The Germans never captured it or even made an attempt to do so. 4. medic rules were as follows: You are hit and call for a medic the medic comes to you and draws your card, each medic had about 4 cards 1 being a KIA 3 being wounds. If you drew a KIA you had to respawn. If you drew a wound card this wound had to be bandaged and you were immobilzed at this point, you could defend yourself shoot, talk, eat or drink but you cannot move. The medic returns to you removes your bandage and you are back in the fight.
Remember the integrity of the Medic system is only as good as the men and women who uphold it, the medics who employ it and the captains who must enforce it. I watched the Germans follow the medic rules all day, I even helped some wounded to cover and retrieved our medic to tend to these men. These medic rules are designed to put men out of action for short or long periods of time, make you help your buddy out, tip the scales in favor of the better manuevering team and add realism to the event. In war tales time and time again you hear it from our veterans, you read about it... the worst things that could happen to an infantryman was to get into a longdrawn out firefight and to have his friends shot up or killed.
We do not have referees out there so it is up to each individual on the field to be honorable and fair by upholding the medic rules and for our team captains to be sure they are enforcing them or else they are just a waste of time and we should all just throw on our blue jeans and woodland camo & run around the woods! We need to progress beyond yelling "hit" or walking around with a red rag on our helmets.
The downed pilot scenario was an absolute clusterf%#k I admit it. The Pilot was never meant to shoot a bunch of rounds at the Germans and run to the Americans. He was to take to the field and HIDE! he was supposed to avoid capture by both teams. The only way he should have been captured was if he was completely surrounded rat and had absolutely nowhere to go that is why that mission had a 2 hour time limit. Perhaps it was a miscommunication between him and I. Assaulting the GI CP was never part of the day or written into the event. I knew from Rhineland that the GI base and Kafir hill are impossible positions to assault & capture and do nothing other than sap energy, morale and ammo. The mission was meant to have both sides searching the field for the pilot first while running into each others patrols, engaging in short skirmishes and using fire and manuever then regrouping and doing it again until the pilot could be located. It was a low key/energy easy going mission to allow guys some rest from the attack and defend mission prior which usually takes a lot out of everyone.
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Post by SfcMigs on Aug 23, 2010 23:31:12 GMT -5
What a Great Event!!
Thanks to Gerry and his brother Mike for everything they do to enable us to enjoy this wonderful hobby of ours. Of all the events my son Dean and I have been to, this was the most fun we've had.
Maybe it's because I was involved with the mission orders and felt the pulse of the game by being in contact with Gerry throughout the day, but never the less, this event was so much fun.
I thought all the U.S. forces did a great job in their role playing. From the two platoons Sam set up, to making me Company 1st Sgt. Everyone seem to really get into their respected roles and make this a great day. It was really great playing with a lot of new faces. Sgt. O'Donnell (or O.D. as I called him) did a great job as platoon Sgt. for Able. For a 17 yr old kid, he did a great job and I hope to see him at more events in the future. To our new friends (The 2nd Rangers) from Wisconsin, hats off to you guys. 20 hours drive time. WOW!!
I'm not sure who brought the U.S. field radio (probably Sam) but that really added a lot to the game as well. The props were great on both sides. But I especially liked the gold. And how funny was it that we had the German prisoners sit right on top of the gold we buried. That was hysterical.
The one thing that stands out the most to me is the honesty and spirit of the game that everyone seems to display at these events. Everyone seems to truly appreciate what we are trying to do and it's because of this that makes me keep coming back and spreading the word on our hobby.
It is so evident how much time and effort Gerry puts into these events. So many small details that really impress me. From the mission orders, to the Fatherland's Gold bars and everything else. It's all of these things and more that make these events stand out. Thanks for Everything you do Gerry.
I know we all missed Big Ed and Piper and I hope to see them at the next one.
So for everyone who was there, great job and just a great day.
Hope to see you all soon. (Hopefully on Halloween for Nazi Zombies)
Cheers to all, Joe
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Post by panzergrenadier on Aug 24, 2010 12:33:05 GMT -5
Well i'm still recouperating from the game and the cold i had during it.I just wanted to say the allies were on top of there s@#t this game,I did'nt see them on the open roads that much.As they always travel on Lol!!The new guys were really amped up and played very well,just gotta work on those kits!!I blew up a couple of guys with grenades due to the lack of search on the allies part.Got sent in with a group that got killed almost immediately accept me and ricky.The game was top notch!!my brothers games are just amazing and i always feel like im in wartime.Bob we always have a blast!and ray,sean,and austin as usual always keeping the allies nervous!!SS you guys are just awesome tom,brian,mr.swift and dom.kits were top notch.and the farbe was down to a minimum!
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Ersatzjack
Corporal
"That silly Franz... he thinks we are winning."
Posts: 1,093
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Post by Ersatzjack on Aug 24, 2010 16:51:48 GMT -5
Your game sounds like it was really well thought out and fun. I like that you chose a variety of scenarios and Gerry is really excellent in the immersion department from my experience with him. I wish you continued success in your WW2 endeavors.
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Post by CPL. Mills 2nd Rangers on Aug 24, 2010 20:08:00 GMT -5
I had a blast! Most fun I've had in a long time! We drove 20 hours only stopping for gas. We arrived around 9pm Friday night. In the morning Tom, Will and I went up to the American CP and set up defenses. The first mission was a re-con mission, we were to capture some Germans and question the civilian population. We sent out a squad to the village while my squad stayed behind. I was sent out alone to check out our flanks, I never saw anyone. After the squad that was sent out returned our squad was sent out to our far left flank to check for Germans. We ran into Germans near the path, one was walking in the woods on our side, he looked like he didn't notice me, I was the only one not behind cover. I was lying in the open. The sarg quietly said, "your captured" to the kraut. He looked right at me, but didn't fire seeing that he had 5 guns trained on him. The sarg kept tellin me to get the prisoner but there was still about 4 Germans on the path, so I wouldn't go I wanted them to pass to avoid a fire fight. Well Tom got up to get the prisoner a Kraut noticed him so Tom shot him, I shot the German on the hillside, all hell broke loose. After a minute the firing stopped, so I tried to get the prisoner, when I moved I was shot. I laid there waiting for a medic, the German medic was working away on his side. A medic came I was wounded in the leg. We started taking fire again, so I returned fire. It was hard to tell where the fire was coming from exactly, the German medic was next to whomever was firing so he got some indirect fire. Eventually we killed all the Krauts. I moved up to check for Intel, they didn't have any so we moved the wounded back to the CP(myself included). Once back to the CP our squad was sent out again. This time scouting the German base was the objective. When we got to the village the lieutenant with 1 guy moved ahead, Master Sargent Tom and I went into the Village and cut the communications wire. Then I broke for lunch, I picked up my Camera for the next few events, I was able to jump back in for the last hour of the downed airman scenario. I walked back to the American CP before I became an active soldier. We had the airman at our base at that time, I could see some Germans by the bridge. I saw two SS troops move towards our right flanks, so I started to move farther right to try and flank them. Before I got to the spot I wanted to go, the SS troops tried a kamakazi granade charge, I cut them down before the GI on the top of the hill finished warning of the attack. I moved down hill, I saw a Kraut behind a tree, so I shot him, another German tried a grenade attack, but I mowed him down. I looked again from behind my tree, saw yet another German and shot him, but he yelled, "I'm already dead, cant you tell?" First thing I thought was obviously not, you guys don't use kill rags so if your standing in the middle of the battle its hard to tell. But no harm no foul. I made my way back up to the CP and the scenario ended a short time later. This is the Airman scenario The Americans move out Sam waits behind to ambush the Krauts The unsuspecting Germans Sani! Sani! Pull back! I'm glad I was around to capture that. The rest are here: s10.photobucket.com/albums/a102/ww2aa/eastcoast%20summer%202010/or here s240.photobucket.com/albums/ff92/2ndrangers/Cracking%20the%20Gustav/?start=0
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Post by CharleyNovember on Aug 24, 2010 20:23:59 GMT -5
Sounds like a great time was had. Excellent game execution again. Great pictures as always.
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 24, 2010 20:28:34 GMT -5
Danke Franz! My AAR will be mostly on German actions as I was embedded with them for the entire event: Scenario 1. Reconnecting communications to the Gebirgsjager observers in the SE mountains This the first scenario of the day had 2 objectives within the 2 hour time limit each side was able to aquire 1 point by completing their objectives: Germans1. find the spool of communications cable hidden within the town while avoiding American patrols 2. Run the communications cable from the Gustav position to the mountaineers acting as forward observers for Artillery units and maintain/repair it Americans 1. Send out patrols to collect intel on Luftwaffe Paratroop engineers 2. sever any new communications cable they may locate 1 SS and 1 Fallschirmjager were tasked with collecting the spool of communications cable. This was done relatively quickly (approx 1/2 hour) the 2 men employed 2 Italian civilians to carry the cable back to the Gustav line and were to use them as hostages just in case they ran into trouble. The communications wire was hooked up to the command center, 2 teams were chosen one for advanced recon and the other to run the cable. As I worked through the town I could feel eyes on me all the way we ran the cable about 3/4 of the way to the observation area and ran into a very well concealed and positioned ambush I was on the far left of the German flank and was the first to be hit, I took my hit and played dead through thte rest of the firefight of which I was lying right in the middle of and lasted about 10 minutes! The Americans killed or wounded most of the Germans collected intel from the bodies, gathered their wounded and headed back to base. It was at this point that I got up and headed back to respawn. We found that the cable had been cut and that Pionieren left the spool of cable on the top of the mountain, this had to be retrieved in order to repair the cut. Raimund retrieved the cable and the cut was repaired but not without another hit & run by the Ami's. We maintained the lines through the rest of the scenario with a few further hit and run assaults by the Americans. Both teams achieved there objectives scoring 1 point each.
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 24, 2010 20:51:19 GMT -5
We allowed 1/2 hour rest & resupply breaks between mission scenarios & 2 continuous missions orders were given to the commanders early in the event, these could be achieved at anytime throughout the day. They could be used to achieve additional points and to keep everyone occupied at all times during the event. Prisoner Capture 5 points were given to the team that captured a live prisoner in "commando" style The Ami's were first to strike capturing one of our mountaineers The Germans scored their capture later in the day We tried to use our captured paratroop as a bargaining chip (more on this later) Both teams scored their respective 5 points for this mission Hauptmann Wilhelm schmidt und Frau Baürbach The mission order read as follows: "Herr Leuntnant, This is a confidential correspondence to you directly from the Fuhrer…….. 7 Days ago an Armee Hauptmann close to the Fuhrer stole nearly 3 Million Marks worth of Gold bars from the Wolfschantze in East Prussia and decided to head west toward Allied lines to surrender and live the rest of his life happy in Amerika sources have reported him heading to Italien with his Mistress. The Fuhrer tasked a pair of Otto Skorzeny’s commandos to track, kill and retrieve what belongs to him. The last communication was 3 days ago, one of the commandos claimed to have captured and killed the perpetrator but was gravely wounded in the process. We believe him to be dead and possibly still in possession of the gold but cannot be sure. We will need you and your men to be alert and watch out for the dead man and/or the gold.
Mission start time: Upon receipt of these orders Mission End time: None, continuous Scoring structure: 3 points for finding the Gold, 3 Points for stealing the gold from opposition, 1 point for keeping it in your possession and turning it in at the end of the event."This confidential correspondance came to the Amerikans by way of a staged prisoner capture & search that only a couple of us knew about. Lt. Sam found this mission order in my soldbuch and hammered me with questions- Do we speak English? what are we? where is the commcable? are we Luftwaffe do we fly airplanes? but I kept my scared kriegsgefanger attitude and only gave my name, rank and serial number in my best Deutsche! I was surrounded by a bunch of unshaven Ami "Gangsters" with tommy guns, what was I to do? They said they were going to kill my Kamerad! When the first sgt. shoved the captured orders in my face and yelled "Was ist das? WAS IST DAS?!!!" I made an attempt to grab the orders from his hand and eat them, this was quickly ceased by the butt of a tommy gun to my head! We were subsequently "marched back to Battalion CP" The Amis found the 2 fugitives and stole their gold, apparently they buried it in their CP, this scored them 3 points for possession. I tried to use our captured trooper as a bargaining chip to acquire the 3 points for possession, but Lt Sam had other ideas for it and felt it wasn't worth it to have his trooper back. However the gold was not turned into mission command and this sacrificed 1 point for the Amerikans but helped Lt. Sam live the good life after the war!
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Post by Gordak on Aug 24, 2010 21:36:30 GMT -5
LOL awesome AAR, Great PIX Mills! WOW
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 24, 2010 21:41:08 GMT -5
Scenario 2. Cracking the Gustav Line The Germans took up positions in the firebase the central bunker had a flag mount which determined possession of the positions. The Ami's had to attack this position and gain possession by mounting their flag. Each team earned 1 point per 15 minutes of possession. Enter the Ice cream Man..... ..... the ultimate German secret weapon! As the minutes ticked off of the 1/2 hour break between scenario 1 & 2 the ice cream man showed up at the field with his wretched tune playing, this sent half of the undisciplined American army scurrying for a cold, delicious treat this lasted well into the first 1/4 of the timed mission sacrificing precious maneuver time. The Amis tried but could not come close to breaking the entrenched German defenses. This scored the Germans the full 4 points.
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mccallion
Private 1st Class
Official Road Sign Reader (retired)
Posts: 770
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Post by mccallion on Aug 24, 2010 21:57:55 GMT -5
Mills it was very nice to finally meet you and thanks for taking those awsome pictures, i especally love the one of me right before my first suicide charge
Gerry this qupte is to true! "The ice cream man showed up at the field with his wretched tune playing," McCallion
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 24, 2010 21:58:35 GMT -5
Scenario 3. Downed USAAF airman over San Pietro For the Germans the mission orders read as follows: "Herr Lieutenant, A Luftwaffe FLAK Kompanie in your Area has reported shooting down an USAF bomber; they have also reported seeing a parachute in their searchlights. You must comb the area and retrieve this crew member for interrogation.
Objectives: 1. Find allied crewman 2. return and interrogate him in your HQ
Mission start time: 2:30PM Mission end time: 4:30PM Mission value: 2 points Scoring Structure: 1 Point for capturing the crewman, 1 point for returning and interrogating him in your HQ"An apparent miscommunication between Dave (our downed pilot) and myself turned this mission into a fruitless battle of attrition. We divided our team into 3 different squads for search and capture. While we were looking for our prisoner we ran into an allied patrol looking for the same booty a firefight ensued and when the smoke cleared we continued our search. One of our patrols found the pilot who was equipped with a Tommy gun he fired a bunch of rounds and was then found by the Americans and brought to their CP which is an impossible position to assault or infiltrate. We then assaulted the position for the next 1 1/4 hours to try and get the prisoner but was a waste of time, we would never even get close. My plan for this mission was for the pilot to hide and evade capture by either side as long as possible. Next time we will have to emphasize that he is disoriented and lost his memory upon parachute landing this way he will fight off both sides, we will also equip him with an M1911 and not an M1928. The result of this mission gained the Americans 2 points
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 24, 2010 22:06:35 GMT -5
Scenario 4. Counter attack the Gustav position The American orders read as follows: "Dig in along the so called “Gustav line” The Germans will no doubt counter attack this position as it is vital to their defense of Rome. Intel has reported a Panzer Regiment approaching your position so you must Mine the approaches from the east. Objectives: 1. hold the Gustav line 2. Locate the mines and mine approaches to the position
Mission start time: 5:00PM Mission end: Upon completion Mission value: 7 points Scoring structure: 1 point per each mine placed. 1 point for holding the position for the entire hour" This mission was forfeited as most of the American teams weapons went down.The Final score was: Americans-11 Germans- 10 The Americans took a well deserved victory, they played hard and used good tactics. This was the first time since I have been airsofting that the Americans actually used fire and maneuver, they were amped up and out for blood! At some points I was actually nervous of being outflanked and had to fall back. The new guys Mike, Wells and Chris made a great addition to the American team. Once they get their kits squared away they will be perfect for an assault team!
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Post by CPL. Mills 2nd Rangers on Aug 25, 2010 4:48:36 GMT -5
I'm not sure who brought the U.S. field radio (probably Sam) but that really added a lot to the game as well. We brought the field phones, and the camo nets. I modified one of the pics:
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 25, 2010 7:18:33 GMT -5
Guys! I beg all of you to head over to the facebook page and chime in on the event please!!!! We have had spikes in the daily activity these last few days perhaps its from the event and event photos? Please jump on and "like" us and suggest it to all of your friends that are or may be interested in WWII airsoft! Find it here: www.facebook.com/pages/edit/?id=308953938770&sk=basic#!/pages/The-World-War-II-Western-front-Airsoft-Association/308953938770 Guys we are still looking for an Admin for the page educated in American kits, this person will put up guides to building kits and General GI stuff! The Page is very German "heavy" because I am the only one running it at present and have never reenacted GI! Let me know if you are interested and I will make you an administrator. Thanks!
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Post by Warlord on Aug 25, 2010 17:30:03 GMT -5
A huge thank you to Gerry for the great amount of time and effort he put into this event. There is something new and fresh every time I go to one of his events and I am continually impressed. Hats off to the Allies who actually prevailed this time around! I'm glad to see that they're improving. Overall an awesome game! Some pictures and a short AAR to come later.
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Post by <2>nd Rangers M/Sgt. Tom on Aug 29, 2010 19:20:17 GMT -5
Hello Men, First off I would like to thank everyone for a great game, truly the most fun I have had in a while. I was also glad to see the field phones were utilized successfully to keep the Hun back. I am very much looking forward to return for another event.
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 29, 2010 20:42:21 GMT -5
and we are looking forward to having you guys back!
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Aug 31, 2010 9:38:35 GMT -5
HELPI need ID (names) on these 2 men so I can get it up on the Facebook page!
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mccallion
Private 1st Class
Official Road Sign Reader (retired)
Posts: 770
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Post by mccallion on Aug 31, 2010 13:45:16 GMT -5
Gerry the top pic is mia no idea on him, the bottom pic is of Zack Mikelic, he is on fb also
McCallion
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ackack
Private
12th SS Panzer Division "Hitlerjungend"
Posts: 317
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Post by ackack on Sept 2, 2010 14:03:20 GMT -5
the top pic is my good friend joseph gorman
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Gerry
Master sergeant
Wilkommen zu Italien!
Posts: 819
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Post by Gerry on Sept 12, 2010 11:10:45 GMT -5
Hey Guys, If you head over to the facebook review page and write an honest review (good or bad!) of the Hell in the Liri event you will receive $5 off your admission to our "Into the Heart of the Reich" event and score yourself an additional raffle ticket this november! It is simple go to the link below, write your review (minimum 200 words) whether it is good, bad or indifferent this will score you a star next to your name on our event spread sheet and you will receive the reduced admission and raffle ticket the day of the event! This will help us to make our events better in the future, add more of the stuff you enjoyed and take away the stuff you all weren't crazy about! www.facebook.com/pages/US-German-and-commonwealth-Impressions/The-World-War-II-Western-front-Airsoft-Association/308953938770?v=app_6261817190
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