Post by Gerry on Aug 26, 2010 0:44:44 GMT -5
1. Each team can re spawn at their respective command posts
2. 1 or 2 stretchers may be employed by the event staff, these represent a mobile CCP (casualty collection point) for re spawn. Once 3 players have accumulated at the CCP they may respawn together and re enter the fight. These should be a minimum of 100 yards behind the front lines. The team commander will determine placement of the CCP during operations
3. Teams may capture each others stretchers denying the team of their mobile CCP and employ it for an additional mobile CCP of their own
4. When you are hit call for a medic or Sani you should also call for your mommy, scream, yell, moan or howl
5. Fellow teammates should secure their wounded or drag/help them to cover when possible. Take care of your buddy!
6. When the medic reaches the wounded player he will draw a wound card
7. Wound cards will be at a ratio of 1 KIA:3 wounded
8. If a KIA card is drawn you must remain "dead" and wait until the battle moves past you or ceases then move to your CCp or command post for re spawn. You may not interfere with the battle or talk to your teamates. If you do this may result in you being shot again or overshot. There will be no crying! You are dead act it!
9. If a wound card is drawn a bandage must be applied to the specified wound
10. The bandage must remain on the wounded player for a minimum of 3 minutes, meanwhile the Medic should take cover or tend to other wounded players. Medics should act as if they are in actual combat i.e use cover, move cautiously, protect their patient. If Medics are not following these guidelines they may risk being shot otherwise they may not be targeted and are considered non combatants.
11. When the medic returns to the wounded player and removes the bandage the player is considered healed and can re-enter the fight.
12. If a wounded player is not attended to or if the medic does not return to remove the bandage within 10 minutes it will be considered a "bleed out" and the player may re spawn
13. Bandages must be provided to cover at least 2/3 of each team. i.e. 30 player team should have 20 bandages
14. You may opt to not call for a medic or sani when you are hit and just wait the battle out "dead" This is encouraged especially if hit in a vital area
15. Medics are responsible for their teams stretcher and must carry it throughout the event. It is their responsibility to receive orders from their team CO's as to the placement of the CCP
16. Medics are considered non-combatants and may only be armed with a pistol if necessary (no long gun)
17. Dedicated medics will not pay an event fee as they are an essential part of making the event realistic
18. Americans will call for a "Medic" & Germans will call for a "Sani"
2. 1 or 2 stretchers may be employed by the event staff, these represent a mobile CCP (casualty collection point) for re spawn. Once 3 players have accumulated at the CCP they may respawn together and re enter the fight. These should be a minimum of 100 yards behind the front lines. The team commander will determine placement of the CCP during operations
3. Teams may capture each others stretchers denying the team of their mobile CCP and employ it for an additional mobile CCP of their own
4. When you are hit call for a medic or Sani you should also call for your mommy, scream, yell, moan or howl
5. Fellow teammates should secure their wounded or drag/help them to cover when possible. Take care of your buddy!
6. When the medic reaches the wounded player he will draw a wound card
7. Wound cards will be at a ratio of 1 KIA:3 wounded
8. If a KIA card is drawn you must remain "dead" and wait until the battle moves past you or ceases then move to your CCp or command post for re spawn. You may not interfere with the battle or talk to your teamates. If you do this may result in you being shot again or overshot. There will be no crying! You are dead act it!
9. If a wound card is drawn a bandage must be applied to the specified wound
10. The bandage must remain on the wounded player for a minimum of 3 minutes, meanwhile the Medic should take cover or tend to other wounded players. Medics should act as if they are in actual combat i.e use cover, move cautiously, protect their patient. If Medics are not following these guidelines they may risk being shot otherwise they may not be targeted and are considered non combatants.
11. When the medic returns to the wounded player and removes the bandage the player is considered healed and can re-enter the fight.
12. If a wounded player is not attended to or if the medic does not return to remove the bandage within 10 minutes it will be considered a "bleed out" and the player may re spawn
13. Bandages must be provided to cover at least 2/3 of each team. i.e. 30 player team should have 20 bandages
14. You may opt to not call for a medic or sani when you are hit and just wait the battle out "dead" This is encouraged especially if hit in a vital area
15. Medics are responsible for their teams stretcher and must carry it throughout the event. It is their responsibility to receive orders from their team CO's as to the placement of the CCP
16. Medics are considered non-combatants and may only be armed with a pistol if necessary (no long gun)
17. Dedicated medics will not pay an event fee as they are an essential part of making the event realistic
18. Americans will call for a "Medic" & Germans will call for a "Sani"